Games Like Indiana Jones and the Great Circle Need to Grow Up

I'm nearing the end of Indiana Jones and the Great Circle on Xbox Series X and eagerly anticipate writing a unique review. Separately, something has been on my mind regarding maturity in game writing. While not for the review, I feel it needs to be said.

It's not about demanding the world, but rather a plea for more adult perspectives in the writing process. What finally struck me in The Great Circle was a dream sequence where Indy grappled with his treatment of women and job insecurity. While respecting others and job security are vital in reality, Indy is a deliberately simplistic and escapist character born from post-WWII adventure serials.

Indy's appeal lies in his straightforward, thrilling adventures. Attempts to build a complex "universe" around him inevitably falter. Realistically, he'd likely be dead or severely injured early on. So why this urge to correct his fictional flaws as if he were real? It stems from writers seemingly wanting to lecture the audience. One wonders about their own moral authority.

Indiana Jones is escapism, pure fun. This game has great moments, but too often the writing focuses on issues that a 30-year-old might think are profound, missing the point of the character.

There is space for all types of games. Trying to bend ("correct") every character into one type is silly. Some games are made for moody teens, some for the (somewhat new emerging demo) of middle-aged men. Indy clearly falls into the latter.

Add adults to the room. Rockstar did with Red Dead Redemption 2 and sold 70 million copies to the same demo. This Indiana Jones is missing sales. A lot of games are missing sales. And the point.

Review coming soon.


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